

In order to simplify developers, the debugging process - this article was created. Immediately after the departure, the game engine sends to the clipboard (after departure it is necessary to insert text from the clipboard), as well as in a special file (C: \\ Public \\ Public \\ Documents \\ Stalker-Shoc \\ Logs (Shadow Example Chernobyl)) Description of the error where the debug information is contained. In such situations, fatal errors occur, and as a result - the game crashes. Creating modifications is a painstaking business, the developer can allow an error when writing code, and maybe something to forget to put into game archives.
